PhysX, NVIDIAs physics engine, has suffered a major revision and apparently a major rewrite. Details can be found at physxinfo.com, Geeks3D, and of course NVIDIA PhysX site.
May 062011
PhysX, NVIDIAs physics engine, has suffered a major revision and apparently a major rewrite. Details can be found at physxinfo.com, Geeks3D, and of course NVIDIA PhysX site.
Paul Firth has three physics tutorials (two of them for dummies 🙂 ) that look very interesting: Physics engines for dummies, Collision detection for dummies, and Speculative Contacts – a continuous collision engine approach.