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Shockwave 3D primitives tutorial
This tutorial will get you started programming your 3D world in Shockwave 3D. It covers concepts such as model resources and models, and explores the properties of the basic primitive types available in Director 8.5. It features an interactive section where you can play around with the settings.

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Creating Fog in Director 8.5
http://interneteye3d.com/Tutorials/2001/May/SWFog3DMax/default.asp
This introductory-level tutorial gets you started using the "fog" feature, using just a few simple lines of Lingo.
2001-11-24

Getting oriented to 3D
http://www.macromedia.com/support/director/3d_lingo/getting_oriented_with_3d/
A basic tutorial on some basic concepts, like creating models and applying textures. Animation is also covered.
2001-11-24

Director 8.5 3D tutorial for Director users
http://www.macromedia.com/support/director/3d/director_3d_for_dir/
This tutorial is designed as an introduction to the Macromedia Director 8.5 3D features for users who are already familiar with the basic functions of Director.
2001-11-24

Moving models and cameras
http://www.macromedia.com/support/director/work_3d/moving_models_cameras/
This article explains how to use the Lingo transform() and translate() commands to move the models and cameras in 3D cast members.
2001-11-24

Controlling the surface appearance of models
http://www.macromedia.com/support/director/work_3d/surface_appearance/
Learn to manipulate the appearance of the surfaces of your 3D models by applying shaders and textures to them.
2001-11-24

Using primitives
http://www.macromedia.com/support/director/work_3d/using_primitives/
Director allows users to create simple 3D shapes with Lingo. Use the included movies to experiment with creating boxes, planes, and other shapes.
2001-11-24

Using backdrops and overlays
http://www.macromedia.com/support/director/3d_examples/overlays_and_backdrops/
This article explains how to place 2D images between a 3D scene and its camera and in the background of the 3D scene.
2001-11-24



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