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lighting [Previous] results 1 to 3 of 3 [Next]

Spherical Harmonic Lighting
http://www.paulsprojects.net/opengl/sh/sh.html
A demo using spherical harmonics lighting. Not exactly a tutorial but contains lots of usefull information that can facilitate the understanding of some of the gritty details
2004-05-10

Spherical Harmonical Lighting with OpenGL
http://www.yasrt.org/shlighting/
A short tutorial on the essence of Spherical Harmonics Lighting and a demo application
2004-05-02

Real-Time Per-Pixel Point Lights and Spot Lights in OpenGL
Ronald Frazier
http://www.ronfrazier.net/apparition/index.asp?appmain=research/per_pixel_lighting.html
With the breakthroughs in features and performance of modern consumer graphics cards, the quality and realism of real-time computer graphics (most notably games) has increased at an astonishing rate. The latest set of features (introduced with the nVidia GeForce series) includes hardware transform and lighting (hardware T&L) and per-pixel lighting.
2001-09-11



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