VRML Shockwave 3D
Home Tutorials Books Applications Tools Models Textures

Links
Full list
AI
Audio
collision
courses
extensions
FAQ
games
general
lighting
maths
misc
papers
particle systems
physics
quaternions
rendering
spec
subdivision
terrain
textures
visibility


maths [Previous] results 1 to 4 of 4 [Next]

On-Line Computer Graphics Notes

http://graphics.cs.ucdavis.edu/GraphicsNotes/Graphics-Notes.html
A valuable reference for CG programmers. It is maintained by the faculty and students of the Computer Graphics Group, Computer Science Department, UC Davis.
2001-02-19

The Geometry Junkyard

http://www.ics.uci.edu/~eppstein/junkyard/
A resource for geometrical recipes. In here you can find a lot of useful stuff. This page is amazing, check it out!
2001-02-02

Maths for Games Programmers

http://www.iancgbell.clara.net/clara.net/i/a/n/iancgbell/webspace/maths/
One of the little known Internet pearls. This site features a lot of maths techniques and theory for graphics programming. Note however that this is not a site for beginners.
2001-01-29

3D clipping tutorial

http://www.3dica.org/frenzy/
A good source to find out stuff like the view frustrum clipping planes and clipping objects.
2000-11-08



Site designed and maintained by António Ramires Fernandes
Your comments, suggestions and references to further material are welcome!

Lighthouse 3D privacy statement